Orcs Must Die! 2 is a tower defense strategy video game that Robot Entertainment developed as the follow-up to the original Orcs Must Die!, with Microsoft Game Studios publishing the sequel for the PC on 30 July 2012 in the United States.
To defeat the orders, the player selects a number of trap spells and equipment from their Spellbook (up to ten in single player modes). Placing traps can be done at any time, but costs a certain amount of in-game currency to do so; this money is either given at the start of the level and as bonuses between level, for killing orcs, or as coins that can be picked up by the player.
Traps can also be sold back but only during breaks between waves. Traps include those that are placed on ground, wall, or ceiling, which typically activate once and then require a short reset period before they are ready again; traps can also include Guardians, creatures that will act on their own like archers or knights, who can be injured and knocked down by the orcs until either the major respite between waves or by the player with special equipment.
The player can also fight directly using weapons from their Spellbook, including magical abilities that consume mana. The player must watch their health; if they lose their health or fall off a level, they will respawn immediately but lose a number of Rift points. Players can heal by being near a Rift, collecting health or mana potions dropped by defeated orcs, or using special equipment.
Part 1
Part 2
Part 3
How to install? refer to: http://gamesforgamerszone.blogspot.com/p/troubleshooting.html
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